James Cameron’s “Avatar: The Way of Water”
Awards
Winner of Best Visual Effects at 95th Academy Awards
Environment Artist
3D asset creation (Na’vi costumes) with Zbrush and Maya
Asset integration into the production pipeline
Resolving technical issues 3D assets in MotionBuilder and proprietary engine
Work with engineers to design development tools for artists
Rotoscoping Artist
2D planar tracking and rotoscoping rendered footage in Mocha
Create matte renders in Mocha (for VFX team)
Composting live-action footage with rendered footage in Nuke
De-graining plates, color grading, and render handoff to VFX and Editorial
QC Renderer
Check quality of and kick-off scene renders in MotionBuilder to ensure accuracy of concept art and designs
Render Issue resolution: fix scenes in MotionBuilder and in-house game engine, document issues, and handoff to appropriate teams
Collaborate with Editorial, Animation, Post-Production, and Software Development teams to maintain render quality